////////////////////////////////////////////////////////////////////////////////////////////////////
// file:	D:\dev\wanton\Wanton\source\platform\mswin\Window.cpp
//
// summary:	Implements the window class
//-----------------------------------------------------------------------------
// Copyright (c) 2013 Ash Matheson
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
////////////////////////////////////////////////////////////////////////////////////////////////////

#include <pch.h>
#include <..\Window.h>
#include "mswinwindow.h"
#include "Resource.h"

Window::Window(void)
{
	internalInit();
}

Window::Window(int width, int height)
{
	internalInit();
}

Window::~Window(void)
{
	if (m_windowImpl != nullptr)
	{
		delete m_windowImpl;
		m_windowImpl = nullptr;
	}
}

void Window::internalInit()
{
	onUpdate = nullptr;
	onResize = nullptr;
	m_isRunning = false;

	m_windowImpl = new mswinwindow();
	m_windowImpl->Initialize();
}

void Window::Begin()
{
	m_isRunning = true;
}

void Window::Update()
{
	if (m_windowImpl != nullptr)
	{
		m_isRunning = m_windowImpl->IsRunning();
	}
}

void Window::End()
{
	if (m_windowImpl != nullptr)
	{
		delete m_windowImpl;
		m_windowImpl = nullptr;
	}
}

bool Window::IsRunning()
{
	return m_isRunning;
}